Showing posts with label pirate. Show all posts
Showing posts with label pirate. Show all posts

Thursday, January 29, 2015

Another Pirate?

Yes, another pirate. I guess Pirates are a cool subject to design. This time it's a design by the amazing Randy Bishop. Took a break and did a first pass at it. Just found out about the release of Zbrush 4R7. Did this on ZBrush 4R6 though.

Thursday, January 17, 2013

JD Pirate Headsup


One of the main considerations for this little project was to try and do stylized hair. Though it's not a big portion of the final render, it was one of the main decisions to finish it. Since I had the experience with styling hair in Blender, I considered blender for rendering --it was so, so intuitive to groom it in blender, I fell in love with it. At the same time, I wanted to try out Zbrush's fibermesh. Also considered Renderman as my choice of renderer. In the end it was a mix of zbrush's fibremesh and good old hand drawn curves. In the end, did a bit of texture adjustments,moved some parts around and tons of shader tweaks.

Comparing the older one and this one, forgive my shamelessness for posting that. I was a Vray noob then. I'm not surprised if I will hate this version one day but yeh moving on.

Big thanks to Dan, Dongjin and Brendan for your fresh eyes. Appreciate it much.

Wednesday, November 7, 2012

"RR"

Couldn't put this guy lying down for now. Did some quick dirty basic colour maps and shader tweaks. No specular maps.
 Comments and critiques are welcomed. :)

Monday, November 5, 2012

"R"!


I logged onto facebook one day and saw this!

Look at him, sooo well proportioned!
It is done by Jon Di Venti, the Great. I immediately dropped every thing I did. It has been some time since I've seen a design that made me want to come back to see more of it. It's a great design and I had to sculpt it. Honestly, I already began sculpting while I awaited his permission.
RIP wacom4

As always life works in wondrous ways- Wacom4 had to break. Maybe Karma hit me because I sold wacom3 to Italy. And my lovely mouse of 6 years double clicks all the time with one click. (I'll sell it to anyone if anyone needs that function.) And my flip flops snapped. This period of time has been a time of breakage and renewal. Sigh... Anyway back to the sculpt.


This was done in Zbrush from the default zsphere and dyameshed after. And then retopoed in Qremesher. Rendered using VRay. Post done in Photoshop. Currently, I feel it is still WIP- there are things I would like to fix. and maybe, just maybe texture it later on.