Tuesday, January 28, 2014
updated blog. quick post.
quick post. updated blog with tabs. website marcusng.com has been down for a while. all thoughts and feedback welcomed to improve this site. :). navigation. design. placements and what not. take care.
Monday, January 20, 2014
Aokiji Kuzan finale!!!
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| Lazy Justice. |
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| I'm bespectacled and studious. |
Monday, January 13, 2014
Aokiji Kuzan - One Piece update
For this one I focused much on the posing, I wanted to bring out who he was as a character at this point of the story. He's a recluse, a banished marine, an outcast. So his pose had to be cool and simple, very reduced. It reminded of this Cammy figure by REFLECT introduced to me by Jowy. It's simple yet dynamic.
In the end, the pose was not as such. Still figuring out how the coat flows.
In the end, the pose was not as such. Still figuring out how the coat flows.
Wednesday, January 8, 2014
Aokiji Kuzan after timeskip
Decided to continue with Aokiji sculpt. In short, Aokiji Kuzan is a character from the One Piece world/ Universe. He used to be an admiral in the Marines against the pirates. But There was a battle against another admiral in which he lost and hence he left the Marines. After "time skip" he returns as a vagabond type person who comes in and out lending his hand when needed. His new persona is portrayed mainly in One Piece: Film Z so far.
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| "My arm is frozen ~ Let it go, Let it go..." |
Saturday, January 4, 2014
Prince Abubu from Aladdin.
Prince Ali/ Abubu as called by Jafar from Aladdin. Apparently he has an underbite. Sculpted in ZBrush
Wednesday, January 1, 2014
Aokiji Kuzan sculpt
Caught One Piece film: Z and Aokiji Kuzan looked so much cooler than the old one. "Lazy Justice!"
Might do more to this one.
Might do more to this one.
Wednesday, December 11, 2013
quickSketch
This is a sketch that started from a ball last night. Gave ZB BPR render a go, and for some reason, the mask wasn't aligning to the render. So I just used the flat shader and just render it. BPR is suppose to be quick and dirty right?
Sunday, December 1, 2013
Monday, November 25, 2013
female sculpture
Thursday, November 14, 2013
One Animation works
This is a short put together on the stuff I've been working on at One Animation. Jumping from project to project and being able to do more than just modeling satisfied me. It was a real blast.
I really enjoyed working on the projects and working with the people as well. It was an ultimate collaboration. Can't thank everyone at One Animation enough. As I attempt to single out names to list, another pops into my head. Just too many!!!
For Oddbods, I can't take much credit except for the props since the others worked on it mainly.
Hope more can be shared in the future.
I really enjoyed working on the projects and working with the people as well. It was an ultimate collaboration. Can't thank everyone at One Animation enough. As I attempt to single out names to list, another pops into my head. Just too many!!!
For Oddbods, I can't take much credit except for the props since the others worked on it mainly.
Hope more can be shared in the future.
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