Tuesday, October 20, 2015
Tuesday, October 6, 2015
Blender Posts.
Being rusty with Blender I took a side search on using it.
This looks like a good resource for learning Blender.
Udemy Blender Basics
Udemy Blender Modeling and Texturing
This looks like a good resource for learning Blender.
Udemy Blender Basics
Udemy Blender Modeling and Texturing
Labels:
benedict cumberbatch. texture.,
blender,
model,
modeling
Thursday, August 6, 2015
Saturday, June 13, 2015
Sunday, June 7, 2015
Sunday, May 31, 2015
Monday, May 11, 2015
Football guy
Working on a design by Soon Sang Hong. Still very much WIP. I really liked the design when I first saw it as it reminded me of the anime Eyeshield 21.
Sunday, April 5, 2015
Wednesday, March 11, 2015
importing rigs
Constraints broke when maya 2015 rigs were imported into maya 2014 and found this go around online and wanted to share this if anybody encounters it.
ChrisEvans3D blog
It happened due to a new flag called -DCB. Oh Maya.
ChrisEvans3D blog
It happened due to a new flag called -DCB. Oh Maya.
Monday, March 9, 2015
Monday, February 9, 2015
hands on
Aside the self-portrait assignments artists have to live with, hands would be the topic when an artists have really no subject to go to, generally. And of course, great acting is supported with great hand gestures, so we need good hands. My friends know I have always been intrigued by hands and have placed great importance on them, sometimes obsessed but definitely not a fetish. Let's get better!
Friday, February 6, 2015
Thursday, January 29, 2015
Another Pirate?
Yes, another pirate. I guess Pirates are a cool subject to design. This time it's a design by the amazing Randy Bishop. Took a break and did a first pass at it. Just found out about the release of Zbrush 4R7. Did this on ZBrush 4R6 though.
Wednesday, January 14, 2015
Giacomo Turning
In the new age of 2015, wireframe rendering is still a bane, After 10GB of files and hours of mental ray contour rendering, good old playblast is the way to go. Of course it's not the best. but all other methods have their flaws too.
Also I have compiled a page for Giacomo on the projects page.
Also I have compiled a page for Giacomo on the projects page.
Monday, January 12, 2015
Giacomo 2.0
Some of you may recognize the model used for the 3D printing tests. The same model was reposed and some cleanup work was done. Concepted in ZBrush, retoped in Maya, rendered in Arnold.
Depending on your screen size, clicking on the image may make it smaller, if so click on the s1600 version.
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