Showing posts with label maya. Show all posts
Showing posts with label maya. Show all posts

Saturday, April 15, 2017

well there hello Mr Buttons!

Some years ago I had the great honour to help model a character, Mr Buttons, for Keith Osborn's character animation book and I had ALOT of fun working on him.


Though it looked like a simple character it was one of the most unforgettable model done and experiences had. BIG BIG THANKS Keith!


Saturday, September 10, 2016

wippy hair

A photo posted by Marcus Ng (@markyngyc) on


Been working on some wippy hair in Xgen.

Monday, February 22, 2016

Tuesday, October 20, 2015

quick update that wasn't quick.

A photo posted by Marcus (@markyngng) on

Saturday, June 13, 2015

Sunday, June 7, 2015

take a break, make props

Having fun updating simple props. cup and ball. 







Sunday, May 31, 2015

Football guy updates.

some wip updates on football guy.



Sunday, April 5, 2015

Sets

Cleaned up my drive and found some work that was done sometime ago. The props and set were done in Maya, the couch, speaker, lamp and creature head were based off Cory Loftis Concepts. Still wip.







Wednesday, March 11, 2015

importing rigs

Constraints broke when maya 2015 rigs were imported into maya 2014 and found this go around online and wanted to share this if anybody encounters it.

ChrisEvans3D blog

It happened due to a new flag called -DCB. Oh Maya.

Wednesday, January 14, 2015

Giacomo Turning

In the new age of 2015, wireframe rendering is still a bane, After 10GB of files and hours of mental ray contour rendering, good old playblast is the way to go. Of course it's not the best. but all other methods have their flaws too.


Also I have compiled a page for Giacomo on the projects page.

Tuesday, June 24, 2014

Baba yaga

Among the many things happening right now, here is a model of Baba yaga, designed by the amazing Cory Loftis. It's still super wip and I hope to post more updates on it.


On a side note, the images I posted were brighter than the original. here is the fix.
https://productforums.google.com/forum/#!topic/blogger/N1zI6GC4zi0.

Friday, January 4, 2013

New Beetle Renders


Requested by my friend, Anon. He says, " I would like to see images at a higher rez." Here there you are. Yes Anon, you are anon.

Thursday, January 7, 2010

Cel Shading test


After months of animation, we are moving on to renders for our short film. This is a simple test shader and I want to thank Yann and Douglas for their directions and advice.